Human-Demons Version 1.4 - Improved Menu + Mod Settings
Just like I had sneak peaked the new menu on Facebook, you can now change the Icon of Sin brain into different bosses based on your preference, and the name of the Icon of Sin brain is based on the recommended map packs.
I also added a setting to toggle on and off between shootable and non-shootable decorations. Shootable decorations drop useful items like in Brutal Doom, but some decorations are only shootable and more will be made soon.
I also forgot to mention that this version of this mod is also compatible with the first CHEX QUEST game.
New Enemies
-Sackbot Meanie (Flamethrower) - Appears along with his Lightsaber counterpart in Ancient Aliens.
-Nightmare Ogama
-Fallen Squire
-Astral Arachnotron
-Hell Paladin - Now spawns alongside Baron of Steroids.
-Duke of Hell
-Templar
-Rebel Corporal
-And many more, I am not going to spoil because I easily forget.
Changes
-Decreased Prowler melee damage from 40 to 20.
-Annihilator no longer spawns alongside Baron of Steroids.
-Corrupted Fallen health decreased from 125 to 100.
-Readded and Upgraded the Wolfenstein SS, can now spawn alongside Rebel Hazmats and no longer have hitscan attacks.
-Nightmare/Goku Yuki-Onna attack preparation frames changed to 20 tics.
-Rebel Sergeant shotgun damage decreased from 3-24 to 2-16 per pallet.
-Rebel Hazmats now deal only 2 damage per shot like the Rebel Chaingunner.
-A solid variant of the UFO now appears with the Caco-Caster instead of the Astral one for balancing reasons.
-Removed blast damage immunity from Dread Knights, Fallen Giants, Arachnotron Rebels, Military Revenants, Arch-Popes and Annihilators. But cannot take damage from their own explosions.
-Made Magicians heavier so they wouldn't drift while teleporting.
-Summoner nerfed; Cannot teleport around on half health, health decreased from 700 to 600 and fodder summon chance increased.
-Nightmare Warrior damage decreased from 30 to 25, equivalent to a Nightmare Kyudo's arrow.
-Fixed some spelling mistakes.
-When you die, random messages will appear after a few seconds, just like in Doom 64.
-Mukbang Streamer pain chance increased to 50 percent.
-Arch-Pope spawn chance decreased.
-Mukbang Streamer mustard shot damage decreased from 8-64 to 6-48.
-Caco-Caster critical health special attack nerfed; now throw 3 volleys of Cacodemon balls.
-Fallen Giant melee range and melee damage slightly decreased.
-Made the Rebel Soldier's sprites as True Color instead of Doom Palette so that he wont look weird on Ancient Aliens.
Small Announcement
Today, I have collaborated with a few BombSquad United Modpack developers, namely Fallen Swordmaster Mapper and Gorge Wenlock to create a custom Eviternity-inspired 36 map addon for Human-Demons loosely based on the Luxor game series.


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