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Showing posts from May, 2025

Human-Demons: Corruption of Amun - Dev Diary #1

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Hi, it's Gamer Bird-Kun981, I am so happy to show you guys the first Dev diary of Human-Demon's 36 Map Addon, Human-Demons: Corruption of Amun . So basically, I had collaborated with the BombSquad United Modpack dev members, mainly Fallen Swordmaster Mapper, Endie the Rat and Gorge L. Wenlock. We already finished the first chapter of the addon, but are willing to be polished later on and wont spoil via screenshots. Without spoiling the maps, I would like to show you guys the titlepic of the addon: In addition, the addon will also use the Egyptian Texture pack (Mystic) and the OTEX Texture set (ukiro). For the enemies from the Human-Demons mod, we will be using a DECORATE file on the addon to add Doom map editor numbers to every enemy. That's all for today!

Human-Demons version 1.5b - Fixes and Balance Changes

Some balancing changes and minimal fixes. Changes -Sariel, God of Death can now spawn Heavy Weapon Dudes, Pain Elementals, Fallen Seraphs, Fallen Angels and Annihilators. -Heavy Weapon Dudes are now summoned by Arch-Popes and Summoners. -The Vassago is no longer revivable. -Nerfed Fallen King's laser projectiles. Download:  https://www.dropbox.com/scl/fi/5wy23z2uwaqg9yvdck9yo/human-demons-1.5b.pk3?rlkey=3tv09fp8jer0grla62lu9vtb8&st=otnlzvsl&dl=0 Small Update We will continuing on with the development of the Human-Demons 36 map addon, and the title of this addon has been announced; Human-Demons: Corruption of Amun ! We also plan for Human-Demons to be compatible with Hexen: Beyond Heretic after Human-Demons: Corruption of Amun is finished.